Tiers indicate what games mean to me. Rating is the actual quality of a game (given its context and time period).
From release day onwards I played 25 hours on average each week (next to a fulltime job) for many weeks until the game was finished: an absolutely fantastic experience! Should I ever also go back to it for a second play-through (which I rarely do), then I might bump it to S-tier. Fantastic game!
Placing this game exactly next to Portal 2: amazing, mind-bending 3D-puzzle-platformer with a fun story. Absolutely loved every minute of this. Putting its mark just 1 tiny point behind Portal 2 because it's less replayable and has no true two-player mode. Though I will say its mind-bendingness is one step up from Portal's physics.
The initial title is absolutely one of my favorites in the series. A magical story combined with great gameplay is already great. But what really tops it off is the vantage points feature: it draws on my love for viewing real life places from the top of towers or mountains.
A perfectly executed metroidvania, it grabbed me at the start and didn't let go until it was finished. Near the end I started to 'completionist' just because I didn't want the game to be over. Only a handful of points deducted because a few parts were difficult in a non-fun, irritating way. Overall: highly recommended!
Disclosure: I created this game. So... where to rank it? In some sense it's S-tier to me: close and dear to my heart, as it's the first full game I created and published. On the other hand, it's just 'okay', but not great. So let's give it a tier and rank right here and call it a day?! :D
Similar again to earlier parts, this installment is ever-so-slightly more polished. On one hand I don't give it a high rating nor would I go out of my way to recommend it, on the other hand it did draw me in enough to finish it in a couple of weeks (about 20 hours to complete the main story). Substracting a few points because a handful of puzzles required me to look up the solution (and it always was something badly designed, usually a mechanic not telegraphed enough at all).
Mmmhhh... these are all the games I remember playing, and for long enough to form an honest opinion on them. There might be a handful missing (especially from longer ago), and I will add them when I think of them. But 90%+ of all games I've ever (seriously) played should be on here.
Extremely stable! Let me explain.
The tier a game belongs to is how 'impactful' it was to me, how much I enjoyed it given its time and context. There might then also be several cases where a high tier does not automatically imply a recommendation.
New games added (as I play them) will be inserted into the list. But this will leave the list otherwise stable.
These indicate how high I rate the quality of the game (also given its time period). There's a strong correlation between high tiers and high ratings.
Notable exceptions include for example games that mean a lot to me, but might still have a rather low rating because they're still bad games. Vice versa some games with high quality didn't click for me, so they might end up in a low tier.